Level one of my Bud The Spud game is very close to completion... just adding some sounds and some scenic details.
Here we see Bud the Spud way up top of his underground world after collecting the two keys needed to open the door to the above ground level (Yet to be made... that's next)
I just have to work out his "Bog Death" so as when Bud jumps or falls into a mud bog he plays a drowning animation and then dies. Also need to add a nice toxic looking partical effect for bog gas to cover the bog muddy water surface.
But yeah, the basic game mechanics are in place,
- Worms can attack him if he's within range
- He can kill worms by jumping on them and they die with a nice splat (Could be better with decals need to look into that)
- He can pick up Fertilizer Pellets
- He can collect keys to unlock exit doors to next game level

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