About Bud the Spud

"Bud the Spud" is a potato and unlike other potatos Bud is perfectly happy to remain a potato, he has no intention of becomming "Mashed Potato, French Fries, potato Chips" or anything else that takes away from his being just a plain ordinary potato.

one day Bud discovers that the "Rotten Potato" is selling off his fellow potato people to the fast food conglomorates in a mass genocide of his own people. Now this is enough to piss off any self respecting potato. And so begins Bud's adventure to find and stop the "Rotten Potato" from this dastardy most dispicable act of genocide. Bud will have no easy task as he will have many obstacles along the way, deadly toxic mud bogs to cross, attacking Worms, Potato Beetles, rogue toy Robots, food processing machines, Hibachi BB Q's and so much more.

Thus begins the concept for my indie game development project "Bud the Spud"

Thursday, March 15, 2012

Improved Blood Splat


Took me a little while to figure out what was going on with the projector method of doing blood splatter on my terrain for after each enemy worm has been jumped on by "Bud the Spud." I was originally using a mesh plane with a multiply texture for my blood splat on it and although it worked wonderfully if my enemy worm was killed on a flat part of the terrain, it looked like crap on uneven parts of the terrain. So I figured out a blood splat method using a projector and on my prefab for that I placed a script that destroys the game object after a minute. As you can see in the image above it works far better that my previous method of using a mesh plane ;)

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