About Bud the Spud

"Bud the Spud" is a potato and unlike other potatos Bud is perfectly happy to remain a potato, he has no intention of becomming "Mashed Potato, French Fries, potato Chips" or anything else that takes away from his being just a plain ordinary potato.

one day Bud discovers that the "Rotten Potato" is selling off his fellow potato people to the fast food conglomorates in a mass genocide of his own people. Now this is enough to piss off any self respecting potato. And so begins Bud's adventure to find and stop the "Rotten Potato" from this dastardy most dispicable act of genocide. Bud will have no easy task as he will have many obstacles along the way, deadly toxic mud bogs to cross, attacking Worms, Potato Beetles, rogue toy Robots, food processing machines, Hibachi BB Q's and so much more.

Thus begins the concept for my indie game development project "Bud the Spud"
Showing posts with label game objects. Show all posts
Showing posts with label game objects. Show all posts

Friday, April 27, 2012

Buds new Pushable Toy Ball

OK I've got the toy space ball placed into my scene in the Tree House as you can see. Now the ball is serving a good purpose to partially hide the hole in the floor that Bud will need to drop down in order to find the 2nd key he needs. I also placed an extra life heart on top of the 2nd wooden apple box on top of the one you see here, you'll know when extra life hearts are near by by the sound of the beating heart, that's your clue that one is close.

So with that little job out of the way now I just need to work on the ground level stuff for Bud the Spud to deal with, fix up some of the terrain texture, perhaps add another challenge, workout the level exit for this level and then I think I'll be basically done with level 03, although I do want to tweak the scenario with the wind up toy robot inside of the Tree House as I still feel he is too easy to avoid. I'm not really sure what to do about that yet.

Tuesday, April 24, 2012

Jack in a Box WIP II

OK we have our rather disturbing looking "Jack in a Box" 3D model completed. Now all I have to do is rig it for animation so that way when "Bud the Spud" either bumps into or gets within a certain distance, right now I'm leaning more to the actual bumping into because I'm thinking it more justifies the sudden unwinding of the "Jack in a Box", the box will spring open and give Bud a nice surprise, albeit a grim surprise with the note pinned to the disturbing looking clown from the "Rotten Potato."

I'm hoping to get the character rigging done today so that way I can either work on his animations later today or early tomorrow morning. It took me some time to try and find some google images of sinister looking clowns the dress up the box with, hopefully I can use the images in this circumstance, if not I'll just have to create my own, a pain in the ass but if I gotta then I gotta, no biggie. lol

Wednesday, March 21, 2012

Potato Leaf Health Pickup

Bud the Spud has a new health pick up item, the Healthy Potato Leaf will add 25 health points to Bud's existing health points. Not only are the Fireflies helping Bud here cross the deadly middle mud bog but they are also giving a hint to look up and spot the glowing green healthy potato leaf. "Sweeet!" Bud will say when he gets one of these, especially if he's been injured by attacking worms.

There is another one located way above ground on the floating stone platform but Bud will need some supper skillful jumping dexterity to get that one without falling through the hole and having to climb back up again. I've managed to do it a few time but it is a very difficult jump to get just right, but it can be done. Worse case scenario is that he'll just have to climb back up again if he falls through the hole. Hopefully he managed to get the potato leaf in the process though.