As near as I can tell the load bar seems to be working now. I made a few changes to the code. It does take a little while for level one to load so I still think I'll need to make a small inside of Bud's house kinda into level and see how that works. I'll see how far I get with that over the weekend. In the meantime it works and you can play it if you have a little patience.
About Bud the Spud
"Bud the Spud" is a potato and unlike other potatos Bud is perfectly happy to remain a potato, he has no intention of becomming "Mashed Potato, French Fries, potato Chips" or anything else that takes away from his being just a plain ordinary potato.
one day Bud discovers that the "Rotten Potato" is selling off his fellow potato people to the fast food conglomorates in a mass genocide of his own people. Now this is enough to piss off any self respecting potato. And so begins Bud's adventure to find and stop the "Rotten Potato" from this dastardy most dispicable act of genocide. Bud will have no easy task as he will have many obstacles along the way, deadly toxic mud bogs to cross, attacking Worms, Potato Beetles, rogue toy Robots, food processing machines, Hibachi BB Q's and so much more.
Thus begins the concept for my indie game development project "Bud the Spud"
one day Bud discovers that the "Rotten Potato" is selling off his fellow potato people to the fast food conglomorates in a mass genocide of his own people. Now this is enough to piss off any self respecting potato. And so begins Bud's adventure to find and stop the "Rotten Potato" from this dastardy most dispicable act of genocide. Bud will have no easy task as he will have many obstacles along the way, deadly toxic mud bogs to cross, attacking Worms, Potato Beetles, rogue toy Robots, food processing machines, Hibachi BB Q's and so much more.
Thus begins the concept for my indie game development project "Bud the Spud"
Showing posts with label web player. Show all posts
Showing posts with label web player. Show all posts
Saturday, March 24, 2012
Thursday, March 22, 2012
Updates to Online Testing Version of Bud The Spud Friday 23rd
Are you counting down the seconds to see all the sweet new changes that I've been hard at work creating to level 01 this week? Well you've not long to wait my friends, This Friday 23rd which is tomorrow around 5 PM ish I'll be uploading the latest version of Bud The Spud Unity 3D Web Player version so you'll be able to play and test out the latest updates to the game. You'll see all sorts of new stuff added to the game environment. If you've been following this blog and who whoever is interested in the game and who has been playing and likes the game would not be lol then you'll already have a good heads up on the shwack load of awesomeness that is going to be in the latest version this Friday. All kinds of cool stuff like
Don't forget to post comments to the blog as I would love to hear anything you have to say. Ideas, suggestions, rants, raves, you name it, it's all good. Who knows maybe some of your awesome ideas may wind up in a future level of my "Bud the Spud" game. ;)
- Bud's Blob Shadow fixed so not it does not spin around when he does his "Flip Jump."
- Danger signs added around the Deadly Toxic Mud Bogs.
- Fireflies to give players hints as to where to go in the game environment.
- Special Potato Leaf Health pick ups that add 25 points to Bud's existing health.
- Some cool background music.
- A new broken pipe by the 3rd Toxic Mud Bog.
- More worms to fight.
- More Fertilizer pellets to collect.
- Beast light mapping for shadows.
- More challenges.
- Additional sound effects.
Don't forget to post comments to the blog as I would love to hear anything you have to say. Ideas, suggestions, rants, raves, you name it, it's all good. Who knows maybe some of your awesome ideas may wind up in a future level of my "Bud the Spud" game. ;)
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