About Bud the Spud
"Bud the Spud" is a potato and unlike other potatos Bud is perfectly happy to remain a potato, he has no intention of becomming "Mashed Potato, French Fries, potato Chips" or anything else that takes away from his being just a plain ordinary potato.
one day Bud discovers that the "Rotten Potato" is selling off his fellow potato people to the fast food conglomorates in a mass genocide of his own people. Now this is enough to piss off any self respecting potato. And so begins Bud's adventure to find and stop the "Rotten Potato" from this dastardy most dispicable act of genocide. Bud will have no easy task as he will have many obstacles along the way, deadly toxic mud bogs to cross, attacking Worms, Potato Beetles, rogue toy Robots, food processing machines, Hibachi BB Q's and so much more.
Thus begins the concept for my indie game development project "Bud the Spud"
one day Bud discovers that the "Rotten Potato" is selling off his fellow potato people to the fast food conglomorates in a mass genocide of his own people. Now this is enough to piss off any self respecting potato. And so begins Bud's adventure to find and stop the "Rotten Potato" from this dastardy most dispicable act of genocide. Bud will have no easy task as he will have many obstacles along the way, deadly toxic mud bogs to cross, attacking Worms, Potato Beetles, rogue toy Robots, food processing machines, Hibachi BB Q's and so much more.
Thus begins the concept for my indie game development project "Bud the Spud"
Saturday, March 24, 2012
Bud the Spuds House Interior
Here is a sneak peek at the interior of Bud the Spud's house. It's very simple since I figure a potato does not need much. I might add some more details but I'm not sure what at the moment. I want to keep it pretty simple and basic, I was even debating about the stove but I kinda liked it so it got my vote to stay since he has a smoke stack on top of his house that you can see in the exterior version in level 01 of the game. I might add a crudely wooden framed picture or two on the walls, something "Potato" related, again not sure what at the moment.
Load Bar Fixed
As near as I can tell the load bar seems to be working now. I made a few changes to the code. It does take a little while for level one to load so I still think I'll need to make a small inside of Bud's house kinda into level and see how that works. I'll see how far I get with that over the weekend. In the meantime it works and you can play it if you have a little patience.
Friday, March 23, 2012
Load Bar Issues
I've been busting a nut all evening to work out a load bar just so you won't think my game is busted while waiting for it to load up. And with a little help from Unity Answers I did manage to get one to kinda sort ify not so goodie kinda work... But it does do something but it seems that even after the load bar has finished there is a little bit of a wait before the game loads. I think what I need to do is make a very small level to load first so I guess this weekend I'll make a simple inside of Bud's house kind of level where you can kind of kill a little time exploring while level one loads up. That's OK though because I can put a "Potato News" on his kitchen table that talks about "Rotten potato's" dastardly deeds against the Potato people lol :)
And now if off to catch some Zzzzzz's
And now if off to catch some Zzzzzz's
What's new! The latest Upgrades to Level 01
What's New!
There
was supposed to be a load bar added today but for some reason it not working as I'd hoped so again I apologize for what might be a bit of a wait while the game load. Hopefully it won't take too long. I'll keep working at trying to find out why the web player is not using my load screen that I made. I most likely have something coded wrong in it or the script not on the right object. I'm fuzzy on how the whole load bar stuff is supposed to work. But for those that are patient here is a run down on some of the cool stuff added.
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| Danger signs: "Deadly Toxic Mud Bogs" are now marked by signs to warn players just how dangerous they are to "Bud the Spud." One step in these and it's "Mashed potato for "Bud the Spud." | |
Fire
Flies: Keep a lookout for these little helpers as they will
provide clues as to either where to go or safe places to jump from.
"Bud the Spud" will get lots of helpful
hints from clusters of brightly lighted Fire Flies scattered about the
various game levels.
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Healthy
Potato Leaf: Pick up these sparkling green Potato Leafs to
gain 25 points to Bud's existing health. They will sure come in handy
if he has taken damage from either miss timed jumps on Worms or from
worm attacks.
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Extra
Life Heart: Although not technically new, players will now
find that the heart has been moved from the broken pipe the deadly third
mud bog and placed inside of a new broken pipe located in the middle
left of that 3rd mud bog.
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Thursday, March 22, 2012
Updates to Online Testing Version of Bud The Spud Friday 23rd
Are you counting down the seconds to see all the sweet new changes that I've been hard at work creating to level 01 this week? Well you've not long to wait my friends, This Friday 23rd which is tomorrow around 5 PM ish I'll be uploading the latest version of Bud The Spud Unity 3D Web Player version so you'll be able to play and test out the latest updates to the game. You'll see all sorts of new stuff added to the game environment. If you've been following this blog and who whoever is interested in the game and who has been playing and likes the game would not be lol then you'll already have a good heads up on the shwack load of awesomeness that is going to be in the latest version this Friday. All kinds of cool stuff like
Don't forget to post comments to the blog as I would love to hear anything you have to say. Ideas, suggestions, rants, raves, you name it, it's all good. Who knows maybe some of your awesome ideas may wind up in a future level of my "Bud the Spud" game. ;)
- Bud's Blob Shadow fixed so not it does not spin around when he does his "Flip Jump."
- Danger signs added around the Deadly Toxic Mud Bogs.
- Fireflies to give players hints as to where to go in the game environment.
- Special Potato Leaf Health pick ups that add 25 points to Bud's existing health.
- Some cool background music.
- A new broken pipe by the 3rd Toxic Mud Bog.
- More worms to fight.
- More Fertilizer pellets to collect.
- Beast light mapping for shadows.
- More challenges.
- Additional sound effects.
Don't forget to post comments to the blog as I would love to hear anything you have to say. Ideas, suggestions, rants, raves, you name it, it's all good. Who knows maybe some of your awesome ideas may wind up in a future level of my "Bud the Spud" game. ;)
A Little More Bling!
Just to add a little more "Bling" I thought I would add a nice magic sparkle particle effect to the Potato Leaf health pick up object. Now it's a lot more noticeable with that cool energy sparkle effect coming off of it and drifting upwards like magic fairy dust or something. I got it set up so it's color kind of cycles between a deep florescent green to a greenish almost aqua blue color. These cool health pick ups add 25 points to Bud's existing health. This one seen here is pretty easy for Bud to reach the one way up top on the floating stone platform however is another matter, Bud will need some pretty skill full jump timing to get that one without falling through the hole in the platform. ;) Gotta just love a challenge don't ya ;)
2nd Brocken Pipe Added
I added an additional challenge to Level one this morning. Over by the 3rd deadly toxic mud bog is a new broken pipe. Bud the Spud can jump onto the pipe and get in inside of it by jumping down from one of the floating stone platforms above. I added another rock in the middle of the mud bog so he'll be able to get back once he is done exploring the inside of the broken pipe. I tried to just jump out of the pipe but the distance was too great for Bud to make it across to the center rock safely so the addition of the extra stone should make it easier. I still have to test that out and see if it's possible yet but it should be.
Here you can see Bud the Spud looking down from the floating stone platform onto the new broken pipe. Inside you can see I've moved the extra life heart from the other pipe and place it inside of this one along with some additional Fertilizer pellets. I'll bet there are some player's that are going to just hate me for that. But hey it's not that bad, by now you should be all masters at making Bud jump around his underground environment. If not all I can say is practice makes perfect ;)
Here you can see Bud the Spud looking down from the floating stone platform onto the new broken pipe. Inside you can see I've moved the extra life heart from the other pipe and place it inside of this one along with some additional Fertilizer pellets. I'll bet there are some player's that are going to just hate me for that. But hey it's not that bad, by now you should be all masters at making Bud jump around his underground environment. If not all I can say is practice makes perfect ;)
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