"Bud the Spud" has a new game item to watch out for, "Mouse Traps." There will be a few of these in the Tree House in level 03 for Bud to have to avoid. I'm going to place one of these along the path the toy wind up robot patrols inside of the Tree House because getting past that robot is still way too easy and needs another dangerous obstacle just to make it less easy to just dodge by the robot. I've not really decided on the damage amount these pesky things will dish out if bud accidentally runs into one. I'm thinking a good 25 should be pretty fair, but I'll make it a variable so I can change it easily in the inspector in Unity 3D's editor.
When I was designing the mouse trap I thought about going with the classic "Victor" mouse traps but did not want any recognizable company names used so instead I came up with "Snag Em" mouse traps, a non existent company I dreamed up just for this purpose. Do you like the "Snag Em" logo ;)
When I was designing the mouse trap I thought about going with the classic "Victor" mouse traps but did not want any recognizable company names used so instead I came up with "Snag Em" mouse traps, a non existent company I dreamed up just for this purpose. Do you like the "Snag Em" logo ;)
No comments:
Post a Comment